Nexus
Junior Member
Posts: 70
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Post by Nexus on Jan 7, 2012 11:28:16 GMT -5
"I have a plan but it will require everyone." *Looks to the team* "Green Arrow, when Shayera and Carter get the patrol to follow them down this alley you and I will have take them out silently, our weaponry doesn't rely on bright lights or loud noise." *To Flash* "You will have to tie them up and disarm them just as fast as they go down, not to mention pulling them into Doctor Lights' invisiblity field. Its crucial we don't attract unwanted attention." *To Green Lantern* "You'll have to handle the initial detainment. We need you to use your power ring to make some sort of containment cell you can move that is sound proof. This will give Shayera and Carter time to assume their identities." *to Adam Strange* "You will have this this time to locate their communication devices. I assume with your background in advanced technology you will be able to track communication signals back to their source. We will need this to ascertain where their base of operations is located."
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Post by dakota on Jan 8, 2012 7:19:15 GMT -5
Green Arrow nodded," One of my stun grenade arrows going off inside Green Lantern's containment will barely make a pop."
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Post by yendor on Jan 11, 2012 18:40:54 GMT -5
"Sure thing Bats. For once, I really don't want to draw too much attention."
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Post by doc on Jan 12, 2012 17:07:45 GMT -5
Hawkgirl finds the patrol quickly and brings them in - the trio of Thangarian guards were clearly not expecting to see anyone else in their patrol.
Hawkman flies with ease next to Hawkgirl. "I hope Batman knows what he's doing."
The rest of you see the Thanagarians fly in.
(initiative, then attack rolls and actions please)
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Post by dakota on Jan 13, 2012 7:20:40 GMT -5
init [dice=20+5]
"This should work even betterOnce Green Lantern had the patrol in his grasp, Oliver unleashed a pair of sleeping gas arrows in through an opening GL created, " Say goodnight Gracie."
attack [dice=20+16] attack [dice=20+16][rand=8958076204691605026354858848517903208179704181072457573473931073195]
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Nexus
Junior Member
Posts: 70
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Post by Nexus on Jan 13, 2012 17:38:40 GMT -5
*Batman rolls for initiative* [dice=20+4] *Batman will throw a bolo at the one remaining Thanagarian Patrolman that Green Arrow didn't fire on* (Utility Belt: Gadgets Power, rank 2. - 10 power point variable power for use on small gadgets Batman carries in his utility belt. Item he is using: bolos.) (Bolos - Affect: Snare - pg. 76 Ultimate Power. At 2 points per rank he can use his bolos at rank 5) You can restrain a target with bonds of ice, glue, webbing, bands of energy, and so forth (whatever suits your descriptors). Make a ranged attack roll. If successful, the target makes a Reflex saving throw. On a failed save, the target is entangled, suffering a –2 penalty to attack rolls and Defense, and a –4 penalty to Dexterity. If the Snare is anchored to an immobile object (such as the ground), the entangled character cannot move from that spot. Otherwise, he can move at half speed, but can’t move all out. If the Reflex save fails by 5 or more, or on a second successful Snare attack, the target is bound and helpless (see Condition Summary, M&M, page 171). Each additional Snare “layered” onto a helpless target increases the Snare’s Toughness by +1, to a maxi- mum of double its normal Toughness. A bound target gains cover from the Snare (see Cover, M&M, page 160). Entangled characters do not gain this benefit. Targets can break out of a Snare using Strength or an effect that doesn’t require freedom of movement (this may restrict the use of some powers and devices, for example). The Snare makes Toughness saves like an inanimate object with Toughness equal to its rank. If the trapped character has an attack with a damage bonus 10 or more than the Snare’s Toughness, he can break the Snare automatically as a standard action. If the trapped character has an attack with a damage bonus greater than the Snare’s Toughness +15, he can break the snare automatically as a free action. Alternately, a Snare victim can attempt an Escape Artist check to slip free as a full-round action, with a DC of 20 + the Snare’s rank.
[dice=20+10] [rand=17900411109070986362085090541024380705162819658053108538095804797]
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Post by Mierin on Jan 19, 2012 12:02:08 GMT -5
Initiative: [dice=20+9]
Shayera moves quickly and decisively to restrain the thanagarian patrol, doing her best to not make any noise.
strike: [dice=20+11][rand=2773930489320800539688934195722436977528391420496613811158651796212]
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Post by yendor on Jan 20, 2012 15:09:27 GMT -5
[dice=20+44] Initiative
[dice=20+22] Super Speed Tie Up/Hog Tie.
Blur of motion, The Flash begins to tie up and haul those Thanagarians who are subdued, depositing them as they become "subdued" at Dr. Light's feet.[rand=799009910185224502673460622217016572121316411679805104077691484865]
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Post by doc on Jan 21, 2012 0:33:16 GMT -5
Adam Strange whistles as the Leaguers rapidly dismantle and restrain the patrol. "Do you folks do this often?"
Hawkman simply shrugs as he puts on the Thanagarian's uniform. "I'm still fairly new at this." He spins the staff of the patrolman and smiles. "but I'm a quick study."
Dr. Light looks to Batman. "Next part of the plan?"
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Post by dakota on Jan 23, 2012 7:35:49 GMT -5
Green Arrow looked at Adam and shrugged," Sure, doesn't everyone take down and subdue flying patrolmen everyday?" He smirked and turn to his teammate," Come on Bats, this is your show, what's the next step?"
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Post by doc on Jan 25, 2012 11:43:16 GMT -5
Adam Strange looks at the group. "We need to find a way to their command center. Our best bet is to get to the Science Spire - it's the tallest building. Follow me." He takes off on his jetpack.
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Post by Mierin on Jan 25, 2012 21:55:39 GMT -5
Shayera puts on the helmet of the fallen Thanagarian guard and follows Strange after grabbing Green Arrow (or batman)
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Nexus
Junior Member
Posts: 70
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Post by Nexus on Jan 28, 2012 23:12:55 GMT -5
Batman to Green Arrow "Next step is for Hawkman and Hawkgirl to take the uniforms and put them on. Its important that they can pass for Thanigarian patrol officers. Then we all make our way toward their local base of operations. From there we will need to move quick to learn what we can or help Shayera and Carter assume new disguises, it won't take long for them to realize these three are incapacitated. We don't have long to adapt, we have to move quick right now the only thing we have on our side is the element of surprise, and we don't want to lose that. We need to keep a low profile and find out what we can." *looks to Dr. Light* "Can you continue to hide us?"
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Post by doc on Jan 28, 2012 23:19:10 GMT -5
Dr. Light nods to Batman's suggestion, keeping an invisibility screen on the non-Thanagarians.
Strange leads you to the largest spire in town. Hawkman and Hawkgirl approach the paired Sentries. One takes a step forward. "Didn't expect to see you back so soon, Patrol 242 - is there a problem?"
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Nexus
Junior Member
Posts: 70
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Post by Nexus on Jan 28, 2012 23:42:56 GMT -5
*to Adam Strange* "You need to get to the Science tower to trace their transmissions from their comm links?" *sounds as if there is an edge of irritation to his dry tone as he was counting on Adam in the staging part of the plan he pitched to everyone, to be able to do this and would have liked him to mention he couldn't before the plan was executed, or have mentioned the need to detour to the Science Tower. Batman however takes it in stride as one of the usual hurtles presented to him, as many were in his years of working with Dick.* "Fine, lets go."
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