Post by dakota on Jan 8, 2009 5:18:04 GMT -5
William Leeksbough
ALIASES: Will
ALIGNMENT: Unprincipled
O.C.C: Long Bowman
EXPERIENCE LEVEL: 2
EXPERIENCE POINTS: 2201
RACE: Human
GENDER: Male
AGE: 21
HEIGHT: 6’ 1”
WEIGHT: 193 lbs.
EYE COLOR: Pale Blue
HAIR COLOR: Black
LAND ORIGIN: Northern Wilderness (southern edge)
DISPOSITION: He's basically a nice guy who wants to help others without getting involved if he can help it. Used to doing things on his own and by himself. Not used to spending time in the towns except to get supplies. Tends to be modest and a little roguish by times.
APPEARANCE: Unkept to an extent, like he only cleans up for special occasions. Scruffy yet good looking
HP: 26
S.D.C.: 47
P.P.E.: 4
I.S.P.: 0
ATTRIBUTES:
I.Q.: 12 Skill Bonus:
M.E.: 7 Save Vs. Psionics/Insanity:
M.A.: 10 Trust/Intimidate:
P.S.: 20 S.D.C. Damage Bonus: +5
P.P.: 29 Strike/Parry/Dodge Bonus: +7
P.E.: 27 Save Vs. Magic/Poison: +6, Coma/Death: +24%
P.B.: 15 Charm/Impress:
SPD: 20 Running: 14 MPH, 400 Yards/Minute, 100 Yards/Melee
O.C.C. SKILLS:
Language: Human (Northern) 98%
Language: Wolfen (45%) [40%] [ +5% per Lvl] [+10%/-10%]
Language: Elven (55%) [40%] [+5% per Lvl] [+10%]
Archery (+20' Range, +1 to Parry, ROF: 3, +1 to strike)
Targeting (+1 to Strike, +1 to strike with bow weapons)
W.P. Knife (+1 to Strike, +1 to Parry, +1 to Thrown)
Hand-to-hand: Basic
Sniper (+2 to Aimed Shots)
Wilderness Survival (45%) [30%] [+5% per Lvl] [+10%]
O.C.C. RELATED SKILLS:
Carpentry (35%) [25%] [ +5% per Lvl] [ +5%]
Dowsing (30%) [20%] [+5% per Lvl] [ +5%]
Identify Plants/Fruits (35%) [25%] [+5% per Lvl] [+5%]
Skin/Prepare Hides (40%) [30%] [+5% per Lvl] [+5%]
Cooking (40%) [30%] [+5% per Lvl] [+5%]
Sewing (30%) [25%] [+5% per Lvl] [+5%]
Horsemanship: General (45%/30%) [35%/20%] [+5% per Lvl] [+5%]
Escape Artist (35%) [25%] [+5% per Lvl] [+5%]
SECONDARY SKILLS:
Climb/Scale Walls (45%) [40%] [+5% per Lvl]
-Rappelling (40%) [35%] [+5% per Lvl]
Prowl (30%) [25%] [+5% per Lvl]
Body Building
Wrestling
NATURAL/SPECIAL ABILITIES:
1) Superior Bowmanship ( Longbow only): Use a longbow without penalty while in horseback or other moving surface or while in an awkward position.
-Rate of Fire: 2 shots per round at level 1, +1 at level 2, 3, 4, 5, 6, 8, 10, 12, and 14.
-Superior Range with Longbow: 700' +25' per Level,
-Aimed Shot: Takes 2 actions and grants a +3 bonus
-Penalties: WP bonuses are halved using any other type of bow
2) Dodge and Parry Arrows: Can try to Dodge and Parry projectile weapons with only a -3 penalty, does not work vs high tech projectiles or energy.
COMBAT BONUSES:
Attacks: 2
Initiative: +0
Strike: +7
Disarm: +
Parry: +9
Dodge: +9
Entangle: +
Roll: + 5
Pull Punch: +2
Automatic Dodge: +
Pin/Incapacitate: 18-20
Knockout/Stun:
Critical Strike:
Deathblow:
Backflip: +
Backflip: Attack: +
Backflip: Escape: +
SAVING THROWS:
Curses (15): +6
Disease (14): +6
Lethal Poison (14): +6
Non-Lethal Poison (16): +6
Harmful Drugs (15): +6
Insanity (12+): +
Magic (12/16+): +6
Psionics (10/12/15): +
Coma/Death: +24%
Horror Factor: +
Pain: +
EQUIPMENT: 170 gold, 2 Sets of Clothing, Hooded Cloak, Boots, 1 Pair of Gloves, Bedroll, 2 Small Sacks, Quiver, Sharpening Stone, Water Skin, and a Tinderbox.
ARMOR:
Type: Studded Leather
Weight: 20 lbs.
Penalties: -5% to Physical Skills
A.R.: 13
S.D.C.: 38
Shield S.D.C.:
Special Features:
WEAPONS:
Longbow (2D6)
+2 Strike, +1 Parry
Range: 725', Payload: 36 Arrows
2 Knives (1D6)
+1 Strike, +1 to Parry, +1 to Thrown
Woodsman Axe (2d6)
Mount: Jasper riding horse
Background:
Will grew up in the wilds of the north, just as his family had done for generations, living off the land as much as they could while keeping peace with their monsterous neighbors. Though most of his kin are rangers, Will's fascination with the bow made him specialize in it, and he sought out those that could help him master it, including Wolfen teachers despite his parents warnings. The old Wolfen was intrigued by a human without fear of his kind and showed young Will new techniques and Will soaked up the knowledge quickly. But soon, like all young men his age, wanderlust struck him and he set out upon the world to see it's marvels. Bow in one hand, quiver near the other.
ALIASES: Will
ALIGNMENT: Unprincipled
O.C.C: Long Bowman
EXPERIENCE LEVEL: 2
EXPERIENCE POINTS: 2201
RACE: Human
GENDER: Male
AGE: 21
HEIGHT: 6’ 1”
WEIGHT: 193 lbs.
EYE COLOR: Pale Blue
HAIR COLOR: Black
LAND ORIGIN: Northern Wilderness (southern edge)
DISPOSITION: He's basically a nice guy who wants to help others without getting involved if he can help it. Used to doing things on his own and by himself. Not used to spending time in the towns except to get supplies. Tends to be modest and a little roguish by times.
APPEARANCE: Unkept to an extent, like he only cleans up for special occasions. Scruffy yet good looking
HP: 26
S.D.C.: 47
P.P.E.: 4
I.S.P.: 0
ATTRIBUTES:
I.Q.: 12 Skill Bonus:
M.E.: 7 Save Vs. Psionics/Insanity:
M.A.: 10 Trust/Intimidate:
P.S.: 20 S.D.C. Damage Bonus: +5
P.P.: 29 Strike/Parry/Dodge Bonus: +7
P.E.: 27 Save Vs. Magic/Poison: +6, Coma/Death: +24%
P.B.: 15 Charm/Impress:
SPD: 20 Running: 14 MPH, 400 Yards/Minute, 100 Yards/Melee
O.C.C. SKILLS:
Language: Human (Northern) 98%
Language: Wolfen (45%) [40%] [ +5% per Lvl] [+10%/-10%]
Language: Elven (55%) [40%] [+5% per Lvl] [+10%]
Archery (+20' Range, +1 to Parry, ROF: 3, +1 to strike)
Targeting (+1 to Strike, +1 to strike with bow weapons)
W.P. Knife (+1 to Strike, +1 to Parry, +1 to Thrown)
Hand-to-hand: Basic
Sniper (+2 to Aimed Shots)
Wilderness Survival (45%) [30%] [+5% per Lvl] [+10%]
O.C.C. RELATED SKILLS:
Carpentry (35%) [25%] [ +5% per Lvl] [ +5%]
Dowsing (30%) [20%] [+5% per Lvl] [ +5%]
Identify Plants/Fruits (35%) [25%] [+5% per Lvl] [+5%]
Skin/Prepare Hides (40%) [30%] [+5% per Lvl] [+5%]
Cooking (40%) [30%] [+5% per Lvl] [+5%]
Sewing (30%) [25%] [+5% per Lvl] [+5%]
Horsemanship: General (45%/30%) [35%/20%] [+5% per Lvl] [+5%]
Escape Artist (35%) [25%] [+5% per Lvl] [+5%]
SECONDARY SKILLS:
Climb/Scale Walls (45%) [40%] [+5% per Lvl]
-Rappelling (40%) [35%] [+5% per Lvl]
Prowl (30%) [25%] [+5% per Lvl]
Body Building
Wrestling
NATURAL/SPECIAL ABILITIES:
1) Superior Bowmanship ( Longbow only): Use a longbow without penalty while in horseback or other moving surface or while in an awkward position.
-Rate of Fire: 2 shots per round at level 1, +1 at level 2, 3, 4, 5, 6, 8, 10, 12, and 14.
-Superior Range with Longbow: 700' +25' per Level,
-Aimed Shot: Takes 2 actions and grants a +3 bonus
-Penalties: WP bonuses are halved using any other type of bow
2) Dodge and Parry Arrows: Can try to Dodge and Parry projectile weapons with only a -3 penalty, does not work vs high tech projectiles or energy.
COMBAT BONUSES:
Attacks: 2
Initiative: +0
Strike: +7
Disarm: +
Parry: +9
Dodge: +9
Entangle: +
Roll: + 5
Pull Punch: +2
Automatic Dodge: +
Pin/Incapacitate: 18-20
Knockout/Stun:
Critical Strike:
Deathblow:
Backflip: +
Backflip: Attack: +
Backflip: Escape: +
SAVING THROWS:
Curses (15): +6
Disease (14): +6
Lethal Poison (14): +6
Non-Lethal Poison (16): +6
Harmful Drugs (15): +6
Insanity (12+): +
Magic (12/16+): +6
Psionics (10/12/15): +
Coma/Death: +24%
Horror Factor: +
Pain: +
EQUIPMENT: 170 gold, 2 Sets of Clothing, Hooded Cloak, Boots, 1 Pair of Gloves, Bedroll, 2 Small Sacks, Quiver, Sharpening Stone, Water Skin, and a Tinderbox.
ARMOR:
Type: Studded Leather
Weight: 20 lbs.
Penalties: -5% to Physical Skills
A.R.: 13
S.D.C.: 38
Shield S.D.C.:
Special Features:
WEAPONS:
Longbow (2D6)
+2 Strike, +1 Parry
Range: 725', Payload: 36 Arrows
2 Knives (1D6)
+1 Strike, +1 to Parry, +1 to Thrown
Woodsman Axe (2d6)
Mount: Jasper riding horse
Background:
Will grew up in the wilds of the north, just as his family had done for generations, living off the land as much as they could while keeping peace with their monsterous neighbors. Though most of his kin are rangers, Will's fascination with the bow made him specialize in it, and he sought out those that could help him master it, including Wolfen teachers despite his parents warnings. The old Wolfen was intrigued by a human without fear of his kind and showed young Will new techniques and Will soaked up the knowledge quickly. But soon, like all young men his age, wanderlust struck him and he set out upon the world to see it's marvels. Bow in one hand, quiver near the other.