Post by Renekin Skywalker on Feb 21, 2009 17:59:57 GMT -5
Character Name: Item# 556-GS-M-86
Alias: Socractes
Race: Mutant German Shepheard
O.C.C.: CS Dog Boy
Occupation: Soldier
Alignment: Principled
XP Level: 1
XP Points: 0
Next Level @ XP:
Sentiments/Non-Humans: Well, Dog Boys are not human, but everything else is a problem. So they said at training.
Sentiments/Coalition: Hooray!!
Disposition: Calm, kind and obedient. Tries to see no evil in anyone human.
ATTRIBUTES
I.Q.: 19 (+5% Skill Bonus:)
M.E.: 12
M.A.: 22 (+70 Trust/Intimidate:)
P.S.: 21 (+6 Damage Bonus:)
P.P.: 14
P.E.: 14 (+10 Save Vs. Coma/Death:, +2 Save Vs. Poison/Magic:)
P.B.: 18 (+80 Charm/Impress:)
Speed:
Running: 36 (28 MPH:)
Digging: 4 (3 MPH:)
PHYSICAL DATA
HP: 14
SDC: 75
Age: 28
Sex: Male
Height: 6'4"
Weight: 145 lbs
Description: Tall, sleek German shepheard mutant, with deep, dark, questioning eyes.
Natural Abilities
Sense Psyhic and Magic Energy: 98% +5%/level; range: 450 (+50/level)
Recognize Psychic Scent: 74% +4%/level; range: 55 (+5/level)
Sense Supernatural beings62+2: 98% +2%/level; range: 200 (1100 when powers in use) (+100/level)
Tracking Supernatural beings by psychic scent: 98% +5%/level; range: 200 (1100 when powers in use) (+100/level)
Superior Sense of Smell: 98% +%/level; range: 200 (+100/level)
Identify common/strong scents: 98% +3%/level; range: 50 (+25/level)
Identify specific odours: 61% +2%/level
Track by smell alone!: 49% +4%/level
Keen hearing
Good sight
Sense of taste and bighting
Sensitivity to Ley Line
Abnormality: Additional Psionics
Psionics:
Sense Evil (2), Sense Magic (2), Sixth Sense (2), Empathy (4), Object Read (6), Total Recall (2)
O.C.C. Skills
Language: English: 94% +1%/level
Language: Spanish: 63% +3%/level
Climbing (1): 60% +5%/level
Climbing (2): 50% +5%/level
Intelligence: 47% +4%/level
Land Navigation: 55% +4%/level
Pilot: Hovercraft: 70% +5%/level
Radio: Basic: 65% +5%/level
Running: % /level
Wilderness Survival: 50% +5%/level
Wp: Energy Pistol: 15% +%/level
WP: Energy Rifle: 20% +%/level
WP: Sword: 20% +%/level
Hand to hand: Expert: 20% +%/level
OCC-Related: % /level
optic systems: 45% +5%/level
Swimming: 70% +5%/level
Boxing: % /level
Interrogation: 45% +5%/level
Tracking (humanoids): 40% +5%/level
Secondary skills:: % /level
WP: Knife: % /level
literacy:English: 50% +5%/level
body building: % /level
athletics: % +%/level
pilot: hovercycle: 78% +3%/level
First Aid: 55% +5%/level
Combat Data
HTH Type: Expert
Number of Attacks: 3
Initiative Bonus: 0
Strike Bonus: 1
Parry Bonus: 4
Dodge Bonus: 4
HTH Damage Bonus: 6
Bonus to Roll w/Punch: 4
Bonus to Pull a Punch: 4
Bonus to Disarm: 2
Other:
Weapon Proficiencies
W.P. Energy Pistol (+1 to strike)
W.P. Energy Rifle (+1 to strike)
W.P. Sword
W.P. Knife
Saving Throw Bonuses
Psionics (minimum 10): +2
Perception: +3
Vs illusions (Magic) +4
Vs Posseions/curses (Magic) +4
Vs Disease +4
Equipment:
canteen, dress uniform, combat boots, uniform, walkie-talkie, four explosive grenades, air filter & gas mask, 2 smoke grenades, utility belt, two flares, pocket computer, vibro-knife, robot medical kit, IRMSS, survival knife, distancing binoculars
Weapons and armour of note:
Dog-boy environmental armour
Pistol
rifle
Vibro blades
Alias: Socractes
Race: Mutant German Shepheard
O.C.C.: CS Dog Boy
Occupation: Soldier
Alignment: Principled
XP Level: 1
XP Points: 0
Next Level @ XP:
Sentiments/Non-Humans: Well, Dog Boys are not human, but everything else is a problem. So they said at training.
Sentiments/Coalition: Hooray!!
Disposition: Calm, kind and obedient. Tries to see no evil in anyone human.
ATTRIBUTES
I.Q.: 19 (+5% Skill Bonus:)
M.E.: 12
M.A.: 22 (+70 Trust/Intimidate:)
P.S.: 21 (+6 Damage Bonus:)
P.P.: 14
P.E.: 14 (+10 Save Vs. Coma/Death:, +2 Save Vs. Poison/Magic:)
P.B.: 18 (+80 Charm/Impress:)
Speed:
Running: 36 (28 MPH:)
Digging: 4 (3 MPH:)
PHYSICAL DATA
HP: 14
SDC: 75
Age: 28
Sex: Male
Height: 6'4"
Weight: 145 lbs
Description: Tall, sleek German shepheard mutant, with deep, dark, questioning eyes.
Natural Abilities
Sense Psyhic and Magic Energy: 98% +5%/level; range: 450 (+50/level)
Recognize Psychic Scent: 74% +4%/level; range: 55 (+5/level)
Sense Supernatural beings62+2: 98% +2%/level; range: 200 (1100 when powers in use) (+100/level)
Tracking Supernatural beings by psychic scent: 98% +5%/level; range: 200 (1100 when powers in use) (+100/level)
Superior Sense of Smell: 98% +%/level; range: 200 (+100/level)
Identify common/strong scents: 98% +3%/level; range: 50 (+25/level)
Identify specific odours: 61% +2%/level
Track by smell alone!: 49% +4%/level
Keen hearing
Good sight
Sense of taste and bighting
Sensitivity to Ley Line
Abnormality: Additional Psionics
Psionics:
Sense Evil (2), Sense Magic (2), Sixth Sense (2), Empathy (4), Object Read (6), Total Recall (2)
O.C.C. Skills
Language: English: 94% +1%/level
Language: Spanish: 63% +3%/level
Climbing (1): 60% +5%/level
Climbing (2): 50% +5%/level
Intelligence: 47% +4%/level
Land Navigation: 55% +4%/level
Pilot: Hovercraft: 70% +5%/level
Radio: Basic: 65% +5%/level
Running: % /level
Wilderness Survival: 50% +5%/level
Wp: Energy Pistol: 15% +%/level
WP: Energy Rifle: 20% +%/level
WP: Sword: 20% +%/level
Hand to hand: Expert: 20% +%/level
OCC-Related: % /level
optic systems: 45% +5%/level
Swimming: 70% +5%/level
Boxing: % /level
Interrogation: 45% +5%/level
Tracking (humanoids): 40% +5%/level
Secondary skills:: % /level
WP: Knife: % /level
literacy:English: 50% +5%/level
body building: % /level
athletics: % +%/level
pilot: hovercycle: 78% +3%/level
First Aid: 55% +5%/level
Combat Data
HTH Type: Expert
Number of Attacks: 3
Initiative Bonus: 0
Strike Bonus: 1
Parry Bonus: 4
Dodge Bonus: 4
HTH Damage Bonus: 6
Bonus to Roll w/Punch: 4
Bonus to Pull a Punch: 4
Bonus to Disarm: 2
Other:
Weapon Proficiencies
W.P. Energy Pistol (+1 to strike)
W.P. Energy Rifle (+1 to strike)
W.P. Sword
W.P. Knife
Saving Throw Bonuses
Psionics (minimum 10): +2
Perception: +3
Vs illusions (Magic) +4
Vs Posseions/curses (Magic) +4
Vs Disease +4
Equipment:
canteen, dress uniform, combat boots, uniform, walkie-talkie, four explosive grenades, air filter & gas mask, 2 smoke grenades, utility belt, two flares, pocket computer, vibro-knife, robot medical kit, IRMSS, survival knife, distancing binoculars
Weapons and armour of note:
Dog-boy environmental armour
Pistol
rifle
Vibro blades