Post by Marcethus on Aug 17, 2008 4:47:59 GMT -5
Name: Rhys O’Neill
OCC: CS Special Forces
Align: Aberrant
Lvl: 3
EXP: 4401
Rank: Sergeant
Credits: 5000
Description: Stands 5ft11in weighing 211lbs with Dishwater blonde hair, that he keeps cut to military length and steel grey eyes, that can be hard or soft depending on his emotions.
IQ: 24 +10% Skills +5 to perception
ME: 30 +8 vs. psychic attack/insanity
MA: 17 45% trust/intimidate
PS: 28 +13 damage
PP: 28 +7 S/P/D
PE: 28 +26% coma/death +7poi/mag
PB: 14
SPD: 36
HP: 46
SDC: 54
Strike: +9
Parry: +12
Dodge: +13
Roll: +4
Pull: +5
Init: +8
Att: 5
Weapons: 2 Smoke Grenades, 4 Plasma Grenades(5d6 12ft Area), Vibro-Knife – 1d6MD, CP-30 (2d4MD/3x4d6MD) 600ft 30/3x10 shots long e-clip, 4 long e-clips, CP-50 (2d6/3x6d6 Gren – 6d6MD 12ft Diam) 2000ft/1200ft 30/10 long e-clip Gren-12, 4 long e-clips, 48 Micro Fusion Grenades (carried in a satchel), MP-10 Caseless Pistol (3d6SDC/10x1d6x10SDC) 1200ft 30rd magazine, Survival Knife – 1d6SDC (Plus whatever else it is a survival knife has)
Armor: CA-7 Special Forces “Dead Boy” Armor (-5% Climb and -20% Prowl, swim, Acrobatics and similar)
Head/Helmet – 75
Arms – 60
Legs – 80
Main Body – 100
Special Features: Retractable Vibro-blades(2) – 1d6MD, Garrote cord in left wrist, Special Ops Mag-5 Jet Pack: 60MPH 4 E-clips= 20min of Flight/e-clip.
Items: RMK, IRMSS, Utility Belt, Air Filter & Gas Mask, Uniform, Dress Uniform, Canteen, 2 Flares,
Skills:
Math: Basic 85+5
Radio: Basic 5+580
Radio: Scrambler 70+5
Lang: American 98%, Dragonese/Elf 90+5
Land Navigation 64+4
Intelligence 60+4
Streetwise 54+4
Lore: Demon/Monster 55+5
Pilot: Helicopter 65+5
Pilot: RPA 79+3
Pilot: Robot Combat Elite: Special Forces SAMAS
Wilderness Survival 70+5
Climbing 75/65+5
Prowl 60+5
Running, Boxing
WP: Energy Pistol (+3S aimed/+1S burst), Energy Rifle, Knife (+1S/+1P/+1T), Sword (+1S/P), Paired Weapons,
Hand-Hand: Commando
Mechanical Engineer 60+5
Robot Mechanics 55+5
Weapons Engineer 60+5
Locksmith 65+5
Lit: American 65+5
Camouflage 55+5
Advanced Math 65+5
Electrical Engineer 50+5
Navigation 60+5
Read Sensory Equipment 50+5
Weapons Systems 50+5
Swimming 60+5
Combat:
Body Flip/Throw – 1d6 SDC
Body Block/Tackle – 1d4 SDC
Backward Sweep Kick:
Disarm: +1
+1 to Automatic Body Flip Throw
Bonuses: +4 vs. HF
Cybernetics:
Clock Calendar
Gyro-Compass
Radar Detector (68%)
O2 Storage Cell 30min capacity
Multi-Optic Eye (Telescopic: 4x 6000ft, Macro: 8x 3ft, Passive night vision: 2000ft, Thermo-Imaging: 2000ft, Light Filters, Targeting Display: +1S)
Amplified Hearing (+6init, +1P/+2D)
OCC: CS Special Forces
Align: Aberrant
Lvl: 3
EXP: 4401
Rank: Sergeant
Credits: 5000
Description: Stands 5ft11in weighing 211lbs with Dishwater blonde hair, that he keeps cut to military length and steel grey eyes, that can be hard or soft depending on his emotions.
IQ: 24 +10% Skills +5 to perception
ME: 30 +8 vs. psychic attack/insanity
MA: 17 45% trust/intimidate
PS: 28 +13 damage
PP: 28 +7 S/P/D
PE: 28 +26% coma/death +7poi/mag
PB: 14
SPD: 36
HP: 46
SDC: 54
Strike: +9
Parry: +12
Dodge: +13
Roll: +4
Pull: +5
Init: +8
Att: 5
Weapons: 2 Smoke Grenades, 4 Plasma Grenades(5d6 12ft Area), Vibro-Knife – 1d6MD, CP-30 (2d4MD/3x4d6MD) 600ft 30/3x10 shots long e-clip, 4 long e-clips, CP-50 (2d6/3x6d6 Gren – 6d6MD 12ft Diam) 2000ft/1200ft 30/10 long e-clip Gren-12, 4 long e-clips, 48 Micro Fusion Grenades (carried in a satchel), MP-10 Caseless Pistol (3d6SDC/10x1d6x10SDC) 1200ft 30rd magazine, Survival Knife – 1d6SDC (Plus whatever else it is a survival knife has)
Armor: CA-7 Special Forces “Dead Boy” Armor (-5% Climb and -20% Prowl, swim, Acrobatics and similar)
Head/Helmet – 75
Arms – 60
Legs – 80
Main Body – 100
Special Features: Retractable Vibro-blades(2) – 1d6MD, Garrote cord in left wrist, Special Ops Mag-5 Jet Pack: 60MPH 4 E-clips= 20min of Flight/e-clip.
Items: RMK, IRMSS, Utility Belt, Air Filter & Gas Mask, Uniform, Dress Uniform, Canteen, 2 Flares,
Skills:
Math: Basic 85+5
Radio: Basic 5+580
Radio: Scrambler 70+5
Lang: American 98%, Dragonese/Elf 90+5
Land Navigation 64+4
Intelligence 60+4
Streetwise 54+4
Lore: Demon/Monster 55+5
Pilot: Helicopter 65+5
Pilot: RPA 79+3
Pilot: Robot Combat Elite: Special Forces SAMAS
Wilderness Survival 70+5
Climbing 75/65+5
Prowl 60+5
Running, Boxing
WP: Energy Pistol (+3S aimed/+1S burst), Energy Rifle, Knife (+1S/+1P/+1T), Sword (+1S/P), Paired Weapons,
Hand-Hand: Commando
Mechanical Engineer 60+5
Robot Mechanics 55+5
Weapons Engineer 60+5
Locksmith 65+5
Lit: American 65+5
Camouflage 55+5
Advanced Math 65+5
Electrical Engineer 50+5
Navigation 60+5
Read Sensory Equipment 50+5
Weapons Systems 50+5
Swimming 60+5
Combat:
Body Flip/Throw – 1d6 SDC
Body Block/Tackle – 1d4 SDC
Backward Sweep Kick:
Disarm: +1
+1 to Automatic Body Flip Throw
Bonuses: +4 vs. HF
Cybernetics:
Clock Calendar
Gyro-Compass
Radar Detector (68%)
O2 Storage Cell 30min capacity
Multi-Optic Eye (Telescopic: 4x 6000ft, Macro: 8x 3ft, Passive night vision: 2000ft, Thermo-Imaging: 2000ft, Light Filters, Targeting Display: +1S)
Amplified Hearing (+6init, +1P/+2D)