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Post by Renekin Skywalker on Jul 22, 2008 19:41:15 GMT -5
The van pulled up a block away, out of sight of the house. The patrol was all ready, and were about the set up the blockade.
"OK, geenies. I don't care what your instructor's said." Says the lead officer. "The rules are simple: don't get killed, don't hurt civilians and leave as much property standing as possible. This is a police eveidence raid, not a superbattle. Clear?"
After that speech, Tharsis air-lifts Windchill to the back yard, just as Karson yells "police!" and the door smashing.
Those on the other side see the armoured ones moving in as SPM broke down the door with a minimum of fuss with a sock-puppet-sized door rammer thing the police used.
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kurff
Gamer
BorderFleet Chronicles GM
Posts: 3,049
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Post by kurff on Jul 25, 2008 12:54:49 GMT -5
"Gee, What's insurance for?" he commented with a grin. As he followed the plan.
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Post by dakota on Jul 25, 2008 20:09:27 GMT -5
" All your's, Icelady." Tharsis said as he dropped Windchill off. " Shout if you need me." He said as he lifted off again, taking up a vantage point were he could keep watch but still provide backup.
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Post by Mierin on Jul 25, 2008 23:02:15 GMT -5
Miranda nods at Tharsis as he drops her off. "Thanks." she replies "Stay safe." She watches for a second as he takes off thinking 'He doesn't annoy me as much as the others' she thinks to herself. She then transforms into ice form (AR: 14, +50 SDC, HF of 12, PS becomes extraordinary) and heads toward the house, keeping an eye for signs of attack.
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Post by Renekin Skywalker on Aug 20, 2008 14:23:46 GMT -5
As according to the plan, SPM took the low road while PA took the high road. Quinn would be following behind PA, while Troubleshooter was behind SPM.
As the move into the house, they see the ice form of Windchill.
Tharsis sees little from his vantage point, since people have headed inside.
Actions! One by one, with rolls, please.
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Post by dakota on Aug 21, 2008 19:15:56 GMT -5
As he circled overhead, Jamison sputtered," what I wouldn't give for some kind of communications gear right now."
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Post by Mierin on Aug 28, 2008 10:30:52 GMT -5
Perception: 10 JIC: 9 Initiative: 9, 28% APM: 6
As Miranda heads inside cautiously (prowl: 19%, pass), she looks around for any sign of attackers as she looks around, searching for anything that can be used as evidence.
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kurff
Gamer
BorderFleet Chronicles GM
Posts: 3,049
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Post by kurff on Sept 4, 2008 15:44:27 GMT -5
PER: 13 JIC: 12 Initaitive: 8 APM: 5 Scanning with the camera he kept a few sleep cards and bombs ready.
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Post by Renekin Skywalker on Sept 6, 2008 16:54:35 GMT -5
(Windchill) As Windchill makes her way into the back room, she sees from the corner of her eye someone trying to make for the door.
(Quinn) Quinn makes his way up the stairs. Following Power Armour was a treat in and of itself. The young boy knew his powers well enough to keep them at bay. "Looks like we found their armoury." Was about all he could say as be made a giant shield to protect the pair from the hail of bullets from submachine guns.
Of course, with his history, Quinn remained unphased by the gun play as the gangmen kept on PA. The video would make for some good review later. One of the gang members jumped out of the second-story window.
(Tharsis) Tharsis remembers that comm gear was handed out by the sargeant, though it must have been before he had transformed. The pops of gunshots didn't sound encouraging. Neither did the young man making an escape out the second story window.
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kurff
Gamer
BorderFleet Chronicles GM
Posts: 3,049
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Post by kurff on Sept 7, 2008 14:17:50 GMT -5
(Quinn) Quinn makes his way up the stairs. Following Power Armour was a treat in and of itself. The young boy knew his powers well enough to keep them at bay. "Looks like we found their armoury." Was about all he could say as be made a giant shield to protect the pair from the hail of bullets from submachine guns.
Of course, with his history, Quinn remained unphased by the gun play as the gangmen kept on PA. The video would make for some good review later. One of the gang members jumped out of the second-story window.
"Quinn to parameter, We have a jumper at the ***** Window. Do I persue him? Quinn out" he looked over to his partner Briefly.
"Nice moves, Do you get Life support with that Armour?" he considered tossing as few sleep and Goblin as bombs in to the armoury before he jumped after the criminal should permission be given.
At anyrate he would throw a sleep bomb and a couple Knock out cards at the Gang member.
Thrown Weapons: 1: Sleep card: 12+6=18 (At the Gang member ) 2: stun Card: 10+6=16 (At the Gang member ) 3: Sleep card: 5+6=11 (At the Gang member ) 4: Sleep Mini-Bomb: 7+6=13 (into Armory) 5: Sleep Mini-bomb: 5+6=11 (Into Armoury)
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Post by dakota on Sept 9, 2008 15:18:20 GMT -5
Remembering his radio, Tharsis turned it on just in time to catch Quinn's broadcast." I copy, moving to intercept" He replied as he swept down towards the window, with his sword in hand and glared menacingly at the would be escapee, hovering," You sure you want to come out and play?"
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Post by Renekin Skywalker on Oct 8, 2008 7:35:09 GMT -5
As Tharsis moves to dive bomb, all the action in the room stops... literally... everyone drops, including a metal-sounding thud that shakes the floor. Well, everyone except one punk running out without looking.
How's Windchill handling the door situation?
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Post by Mierin on Oct 12, 2008 23:06:40 GMT -5
Windchill coats the floor under the punk's feet in the hopes of slowing him down as she heads toward him.
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Post by Renekin Skywalker on Oct 20, 2008 7:12:05 GMT -5
Windchill's actions resulted in the punk jump-dogde-slip-sliding right out the door.
Next action, folks!
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Post by dakota on Oct 21, 2008 21:42:07 GMT -5
Tharsis saw the escapee slide out the door, and swept down to intercept. As he did, he keyed his radio," Anyone in there lose a dirtbag? I think I found it."
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