Post by Paladin on Feb 25, 2014 14:25:02 GMT -5
- Full Name: Calvin Davis
- Nicknames: Cal
- Codename: Paladin
- Date of Birth: February 22
- Age: 21
- Place of Residence: Seattle
- Place of Birth: The Good ‘ol US
- Nationality: American
- Father: Jamal Davis
- Mother: Kendra Walsh
- Brother(s): none
- Sister(s): none
- Other relations: aunts, uncles, & cousins, none of whom are close.
- Height: 4’ / 6’6”
- Weight: 100 lbs. / 260 lbs.
- Hair Color: Black
- Eye color: Brown
- Distinguishing Features:
- Brief Physical Description: In normal human form, Calvin suffers from achondroplasia, resulting in dwarfism. In superhero form, Calvin is tall, muscular, and powerful. Both forms are African-American, with dark eyes, and bald.
- Alignment: Principled
ATTRIBUTES:
----------------------------------------
IQ - 17
ME - 17
MA - 16
PS - 8 / 24 (Supernatural)
PP - 7 /13
PE – 6/19
PB – 10/20
SPD – 4/19
- AR: 4 / 10
- Hit Pts: 14 / 27 (*2) = 54
- S.D.C.: 14 / 150 (+50%) = 225
- Experience Level: 2
- Experience points: 8,201
SUPER ABILITIES:
----------------------------------------
- Super Abilities:
Major
Sonic Flight
Fly (hover to 700 mph; accelerate to full speed in 1 action, but causes sonic boom), max Alt. 45,000’
Sonic 2-fisted punch at 400mph+: 1d4X10 damage (and 3D6 to Paladin) – uses 2 attacks
Sonic Body Block/Ram at 400mph+: 2d4X10 damage (and 5D6 to Paladin), victims under 400 lbs. knocked down – uses 3 attacks
Extraordinary vision – 15X normal
Nightvision – 1500’
Unaffected by G-Force under 10, thin air, or high alt.
Hold breath 5 mins. + 20 secs./level
Natural Combat Ability
Back Flip 74% (+2%/level)
Paired Weapons
Balance 72% (+2%/level)
Jump 10’high by 15’ long, double with running start
Can pick up and use any weapon, +2 strike/shoot. Rate of fire for bows = attacks/melee + 1
Mega Abilities
Supernatural PS 24
carry 7200 lbs., lift 12000 lbs.
Fatigue at 1/10 the normal rate
restrained punch 2d4+9
full punch 3d6+9
power punch 6d6+9 (2 melee attacks)
Enhanced Healing
heal 4Xfaster
Supernatural being
+1 vs. magic
+2 vs. possession & Horror Factor
Awe Factor 14
Achilles Heel
Vulnerable to Psionics (-4 vs. Psionics, psionic attack effects, duration, damage X2)
HAND TO HAND COMBAT: Natural Combat Ability
----------------------------------------
- Attacks Per Melee Round: 2 / 9
- Strike Bonus: +0 / +2 / +3 (in flight)
- Parry Bonus: +0 / +2 / +4 (in flight)
- Dodge Bonus: +0 / +1 / +7 (in flight)
- Auto Dodge (but with no bonus)
- Roll With Punch/Fall Bonus: +0 / +3
- Pull Punch Bonus: +0 / +7
- Initiative Bonus: +0 / +5
- Damage: +0/+9
Other Bonuses Of Note:
- Disarm bonus: +0 / +2
- Entangle bonus: +0 / +1
- Restrained Punch 2d6+9
- Punch 3D6+9
- Power Punch 6D6 +9, uses 2 attacks
- Kick attack 2D4+9
- Karate Kick 2D6+9
- Jump Kick, uses 2 attacks, auto crit
- Leap attack (critical)
- Head Butt 1D6+9
- Knockout/Stun on natural 19-20
- Judo Throw 2D4, victim loses init and 1 attack.
SAVING THROWS
+5 vs. Horror Factor
+2 vs. Mind control
+4 vs. Possession
Cold – ½ damage (temps at freezing or higher – no discomfort)
-4 vs. Psionics
+1 vs. insanity
+8% vs. coma/death
+3 vs. magic
+2 vs. poison
SKILLS:
----------------------------------------
2 years college (+18%)
Computer Program
- Basic Electronics 53% (+5%/level)
- Computer Operations 63% (+5%/level)
- Computer Programming 53% (+5%/level)
- Computer Repairs 48% (+5%/level)
Technical Program
- Art 58% (+5%/level)
- Business & Finance 58% (+5%/level)
- Research 73% (+5%/level)
- Photography 58% (+5%/level)
Basic Skills
- Pilot: Automobile 65% (+2%/level)
- Mathematics: Basic 53% (+5%/level)
- Speak English 83% (+5%/level)
- Read/Write English 98% (per HU2 p. 60)
Secondary Skills
- Basic Mechanics 38% (+5%/level)
- First Aid 53% (+5%/level)
- Pilot: Airplane 57% (+4%/level)
- Pilot: Motorboat 63% (+5%/level)
- Prowl 33% (+5%/level)
- Play Piano/Keyboard 43% (+5%/level)
- Radio: Basic 53% (+5%/level)
- General Repair/Maintenance 43% (+5%/level)
- Carpentry 33% (+5%/level)
- Mathematics: Advanced 53% (+5%/level)
BACKGROUND INFORMATION:
----------------------------------------
- Interests: Before becoming a superhero, Calvin was a graphic designer. He also plays the keyboard, but he’s not very good.
- Quirks: Calvin is inexplicably fond of hair metal. He has no explanation for this.
- Religion: Calvin is a deist – he believes in god, but not any particular religion.
- Psychological background: Calvin spent a long portion of his life being fairly selfish, and feeling that the world owed him. His unpleasant demeanor has driven his surviving family to arm’s length, and they generally leave him alone. Subsequent to his gaining super powers, he has realized how foolish he had been, and sees the world through a different lens – that we each exist to serve others. He maintains his “selfish” persona when not in superhero form – though it pains him – in order to not arouse suspicion.
- Nicknames: Cal
- Codename: Paladin
- Date of Birth: February 22
- Age: 21
- Place of Residence: Seattle
- Place of Birth: The Good ‘ol US
- Nationality: American
- Father: Jamal Davis
- Mother: Kendra Walsh
- Brother(s): none
- Sister(s): none
- Other relations: aunts, uncles, & cousins, none of whom are close.
- Height: 4’ / 6’6”
- Weight: 100 lbs. / 260 lbs.
- Hair Color: Black
- Eye color: Brown
- Distinguishing Features:
- Brief Physical Description: In normal human form, Calvin suffers from achondroplasia, resulting in dwarfism. In superhero form, Calvin is tall, muscular, and powerful. Both forms are African-American, with dark eyes, and bald.
- Alignment: Principled
ATTRIBUTES:
----------------------------------------
IQ - 17
ME - 17
MA - 16
PS - 8 / 24 (Supernatural)
PP - 7 /13
PE – 6/19
PB – 10/20
SPD – 4/19
- AR: 4 / 10
- Hit Pts: 14 / 27 (*2) = 54
- S.D.C.: 14 / 150 (+50%) = 225
- Experience Level: 2
- Experience points: 8,201
SUPER ABILITIES:
----------------------------------------
- Super Abilities:
Major
Sonic Flight
Fly (hover to 700 mph; accelerate to full speed in 1 action, but causes sonic boom), max Alt. 45,000’
Sonic 2-fisted punch at 400mph+: 1d4X10 damage (and 3D6 to Paladin) – uses 2 attacks
Sonic Body Block/Ram at 400mph+: 2d4X10 damage (and 5D6 to Paladin), victims under 400 lbs. knocked down – uses 3 attacks
Extraordinary vision – 15X normal
Nightvision – 1500’
Unaffected by G-Force under 10, thin air, or high alt.
Hold breath 5 mins. + 20 secs./level
Natural Combat Ability
Back Flip 74% (+2%/level)
Paired Weapons
Balance 72% (+2%/level)
Jump 10’high by 15’ long, double with running start
Can pick up and use any weapon, +2 strike/shoot. Rate of fire for bows = attacks/melee + 1
Mega Abilities
Supernatural PS 24
carry 7200 lbs., lift 12000 lbs.
Fatigue at 1/10 the normal rate
restrained punch 2d4+9
full punch 3d6+9
power punch 6d6+9 (2 melee attacks)
Enhanced Healing
heal 4Xfaster
Supernatural being
+1 vs. magic
+2 vs. possession & Horror Factor
Awe Factor 14
Achilles Heel
Vulnerable to Psionics (-4 vs. Psionics, psionic attack effects, duration, damage X2)
HAND TO HAND COMBAT: Natural Combat Ability
----------------------------------------
- Attacks Per Melee Round: 2 / 9
- Strike Bonus: +0 / +2 / +3 (in flight)
- Parry Bonus: +0 / +2 / +4 (in flight)
- Dodge Bonus: +0 / +1 / +7 (in flight)
- Auto Dodge (but with no bonus)
- Roll With Punch/Fall Bonus: +0 / +3
- Pull Punch Bonus: +0 / +7
- Initiative Bonus: +0 / +5
- Damage: +0/+9
Other Bonuses Of Note:
- Disarm bonus: +0 / +2
- Entangle bonus: +0 / +1
- Restrained Punch 2d6+9
- Punch 3D6+9
- Power Punch 6D6 +9, uses 2 attacks
- Kick attack 2D4+9
- Karate Kick 2D6+9
- Jump Kick, uses 2 attacks, auto crit
- Leap attack (critical)
- Head Butt 1D6+9
- Knockout/Stun on natural 19-20
- Judo Throw 2D4, victim loses init and 1 attack.
SAVING THROWS
+5 vs. Horror Factor
+2 vs. Mind control
+4 vs. Possession
Cold – ½ damage (temps at freezing or higher – no discomfort)
-4 vs. Psionics
+1 vs. insanity
+8% vs. coma/death
+3 vs. magic
+2 vs. poison
SKILLS:
----------------------------------------
2 years college (+18%)
Computer Program
- Basic Electronics 53% (+5%/level)
- Computer Operations 63% (+5%/level)
- Computer Programming 53% (+5%/level)
- Computer Repairs 48% (+5%/level)
Technical Program
- Art 58% (+5%/level)
- Business & Finance 58% (+5%/level)
- Research 73% (+5%/level)
- Photography 58% (+5%/level)
Basic Skills
- Pilot: Automobile 65% (+2%/level)
- Mathematics: Basic 53% (+5%/level)
- Speak English 83% (+5%/level)
- Read/Write English 98% (per HU2 p. 60)
Secondary Skills
- Basic Mechanics 38% (+5%/level)
- First Aid 53% (+5%/level)
- Pilot: Airplane 57% (+4%/level)
- Pilot: Motorboat 63% (+5%/level)
- Prowl 33% (+5%/level)
- Play Piano/Keyboard 43% (+5%/level)
- Radio: Basic 53% (+5%/level)
- General Repair/Maintenance 43% (+5%/level)
- Carpentry 33% (+5%/level)
- Mathematics: Advanced 53% (+5%/level)
BACKGROUND INFORMATION:
----------------------------------------
- Interests: Before becoming a superhero, Calvin was a graphic designer. He also plays the keyboard, but he’s not very good.
- Quirks: Calvin is inexplicably fond of hair metal. He has no explanation for this.
- Religion: Calvin is a deist – he believes in god, but not any particular religion.
- Psychological background: Calvin spent a long portion of his life being fairly selfish, and feeling that the world owed him. His unpleasant demeanor has driven his surviving family to arm’s length, and they generally leave him alone. Subsequent to his gaining super powers, he has realized how foolish he had been, and sees the world through a different lens – that we each exist to serve others. He maintains his “selfish” persona when not in superhero form – though it pains him – in order to not arouse suspicion.