Post by dakota on Nov 27, 2006 19:44:10 GMT -5
NAME: Zachary Cooper HP: 21
ALIASES: Zack, Coop S.D.C: 87
CLASS: Sportsman/ Ley Line Walker HEIGHT: 6'4"
RACE: Human WEIGHT: 246lbs
GENDER: Male AGE: 21
ALIGNMENT: Scrupulous LAND ORIGIN: Goltheria
DISPOSITION: Overconfident and cocky. He is used to taking the direct route to solve his problems, usually without thinking things through. Though it can be a drawback at times, he also likes to use his recognizibility to his advantage. He tries to hide it, but he also has a temper that sometimes slips out, but he tries to keep it in check. He is good natured and has a strong sense of humour. He also has a strong sense of honor and is loyal to a fault. He is very quick to anger if anyone talks about his family, and won't bring up the subject himself.
APPEARANCE: Coop tends to stand out in the crowd because of his size. He was dark green eyes, dirty blonde hair in a short box cut and has a dark complexion. He has a scar high on his right cheek from a childhood accident and has two gold earrings in his left ear. Almost never takes off the gold chain around his neck that has is high school grad ring hanging on it, which he sees as his good luck charm.
ATTRIBUTES:
IQ: 10 Skill Bonus:
ME: 8 Save Vs. Psionics/Insanity:
MA: 14 Trust/Intimidate:
PS: 24 S.D.C. Damage Bonus: +9
PP: 22 Melee Combat Strike/Parry/Dodge Bonus: +4
PE: 17 Save Vs. Magic/Poison: +1 Coma/Death: +5%
PB: 16 Charm/Impress:
SPD: 35 Running: 42kph / 23.8 mph
Ley Line Walker Abilities:
Sense Ley Lines 10 miles/level 30+5%/lvl 30%
Sense Ley Line Nexus 40+5/lvl 40%
Sense Rifts 50miles/ lvl
Sense magic in use 100'/ lvl
sense magic energy ( more than 20ppe) 1000ft, can sense magically invisible, uses 1 melee to activate
Can read ley lines to sense direction, length whether it has nexuses or open rifts and natural disasters occuring along it
Ley Line Transmission- send a verbal or visual message along a ley line
Ley Line Phasing - flawless teleportation along ley line 4times/hr 4+2times/24 hrs
Ley Line walking- 1 to 5 feet off ground, float along at speed=10
Ley Line Rejuvination- once every 24 hours, can gain 20+1d6/lvl HP and 20+2d6/lvl SDC
Ley Line Observation Ball MDC: 1/ lvl range 500ft/lvl spd 30mph +3 dodge
Ley Line Force Field- 20MD+ 2/lvl for 10 ppe , if desteroyed, can be replenished next turn
Spells:
PPE: 147
Globe of Daylight (lvl 1)
Sense Evil (lvl 1)
Blinding Flash (lvl 1)
Extinguish Fire (lvl 2)
Mystic Alarm (lvl 2)
Throwing Stones (lvl 2)
Armor of Ithan (lvl 3)
Light Target (lvl 3)
Ignite Fire (lvl 3)
Energy Field (lvl 4)
Fist of Fury (lvl 4)
Firebolt (lvl 4)
O.C.C. SKILLS: Bonus Base %/lvl Total
Speak Engish * * * 92
Basic Math +11 45 5 61
Cook +10 35 5 50
First Aid +10 45 5 60
General Athletics * * * *
Body Building * * * *
W.P. Energy Pistol +3 str aimed, +1 str burst
HtH Basic * * * *
Running * * * *
Gymnastics * * * *
Sense of Balance 50 5 55
Work Parrallel Bars 60 3 63
Climb Rope 70 2 72
Back Flip 70 5 75
Prowl 30
O.C.C Related Skills
Magic Lore +5 25 5 35
Literacy: English +5 30 5 40
Pilot Automobile +5 60 2 67
TV/Video +5 25 4 34
Aerobics Athletics * * * *
Research +5 40 5 50
Writing +5 25 +5 35
Wrestling * * * *
Secondary Skills
Climbing +7 40 5 52
Play Musical Instrument (Saxophone) 35 5 40
Deadball * * * *
W.P. Deadball * * * *
Basic Mechanic 30 5 35
Lore: Monster/Demon 25 5 30
Bonuses:
Attacks: 4 Parry: +5 Roll: +5 body block/tackle 1d4
Strike: +4 Dodge: +6 Kick: 2d4+2 pin/incapacitate 18+
Initiative: +1 Pull Punch: +3 Disarm: +1 squeeze 1d4
Vehicle: pick up truck
Bio:
Zachary, better known as Coop thanks to a nickname from his teammates, is a bit of a disappointment to his parents. They expected him to continue tradition of keeping the families history of magic alive as they had done for generations since they turned their backs and broke away from the guild before the magical energies faded away centuries ago. Though they were unable to continue they're spell casting, they continued to practice the rituals and studying the ancient arts, an area which Coop does partake in.
Instead, he was born with a natural gift for athletism, which they have begrudgingly supported. He quickly joined the varsity football team when he started attending Xomo University, and quickly developed into a key part of the defense at middle linebacker. Though he enjoys his sucess, it has the downside that annoys him. Everyone sees him as nothing more than a big dumb jock and fail to realize that he is actually taking the journalism program. That was where he first heard of the club and looked into it during his second year.
Being raised in a magical influenced environment has made him curious about it. This made the Xomo University Occultism club a logical choice, and he has taken alot of ribbing from his teammates about it, even if it is good natured. He takes it in stride, as it takes alot to push him too far, usually giving as well as he gets. He sometimes feels like an outsider because of the combination of his lack of magic abilities and his athletic background, but his interest that drew him in the first place keeps him an active member.
He has recently discovered and taken a liking to Crossfire, a brutal new sport that is akin to jai alai, mixed with deadball. He has been warned to steer clear of it by friends and family, but finds it too fun despite the dangers involved despite the risks.
His involvement with the guild came from being in the wrong place at the right time, and for the most part he hasn't regretted it. He wishes he could be more helpful to Sarah, but for now he makes due providing muscle and whatever support she needs. He enjoys it enough that he doesn't miss playing football anymore, which used to be the most important thing in his life. Has an apartment over the Slaughterhouse Grill he shares with Sarah.
ALIASES: Zack, Coop S.D.C: 87
CLASS: Sportsman/ Ley Line Walker HEIGHT: 6'4"
RACE: Human WEIGHT: 246lbs
GENDER: Male AGE: 21
ALIGNMENT: Scrupulous LAND ORIGIN: Goltheria
DISPOSITION: Overconfident and cocky. He is used to taking the direct route to solve his problems, usually without thinking things through. Though it can be a drawback at times, he also likes to use his recognizibility to his advantage. He tries to hide it, but he also has a temper that sometimes slips out, but he tries to keep it in check. He is good natured and has a strong sense of humour. He also has a strong sense of honor and is loyal to a fault. He is very quick to anger if anyone talks about his family, and won't bring up the subject himself.
APPEARANCE: Coop tends to stand out in the crowd because of his size. He was dark green eyes, dirty blonde hair in a short box cut and has a dark complexion. He has a scar high on his right cheek from a childhood accident and has two gold earrings in his left ear. Almost never takes off the gold chain around his neck that has is high school grad ring hanging on it, which he sees as his good luck charm.
ATTRIBUTES:
IQ: 10 Skill Bonus:
ME: 8 Save Vs. Psionics/Insanity:
MA: 14 Trust/Intimidate:
PS: 24 S.D.C. Damage Bonus: +9
PP: 22 Melee Combat Strike/Parry/Dodge Bonus: +4
PE: 17 Save Vs. Magic/Poison: +1 Coma/Death: +5%
PB: 16 Charm/Impress:
SPD: 35 Running: 42kph / 23.8 mph
Ley Line Walker Abilities:
Sense Ley Lines 10 miles/level 30+5%/lvl 30%
Sense Ley Line Nexus 40+5/lvl 40%
Sense Rifts 50miles/ lvl
Sense magic in use 100'/ lvl
sense magic energy ( more than 20ppe) 1000ft, can sense magically invisible, uses 1 melee to activate
Can read ley lines to sense direction, length whether it has nexuses or open rifts and natural disasters occuring along it
Ley Line Transmission- send a verbal or visual message along a ley line
Ley Line Phasing - flawless teleportation along ley line 4times/hr 4+2times/24 hrs
Ley Line walking- 1 to 5 feet off ground, float along at speed=10
Ley Line Rejuvination- once every 24 hours, can gain 20+1d6/lvl HP and 20+2d6/lvl SDC
Ley Line Observation Ball MDC: 1/ lvl range 500ft/lvl spd 30mph +3 dodge
Ley Line Force Field- 20MD+ 2/lvl for 10 ppe , if desteroyed, can be replenished next turn
Spells:
PPE: 147
Globe of Daylight (lvl 1)
Sense Evil (lvl 1)
Blinding Flash (lvl 1)
Extinguish Fire (lvl 2)
Mystic Alarm (lvl 2)
Throwing Stones (lvl 2)
Armor of Ithan (lvl 3)
Light Target (lvl 3)
Ignite Fire (lvl 3)
Energy Field (lvl 4)
Fist of Fury (lvl 4)
Firebolt (lvl 4)
O.C.C. SKILLS: Bonus Base %/lvl Total
Speak Engish * * * 92
Basic Math +11 45 5 61
Cook +10 35 5 50
First Aid +10 45 5 60
General Athletics * * * *
Body Building * * * *
W.P. Energy Pistol +3 str aimed, +1 str burst
HtH Basic * * * *
Running * * * *
Gymnastics * * * *
Sense of Balance 50 5 55
Work Parrallel Bars 60 3 63
Climb Rope 70 2 72
Back Flip 70 5 75
Prowl 30
O.C.C Related Skills
Magic Lore +5 25 5 35
Literacy: English +5 30 5 40
Pilot Automobile +5 60 2 67
TV/Video +5 25 4 34
Aerobics Athletics * * * *
Research +5 40 5 50
Writing +5 25 +5 35
Wrestling * * * *
Secondary Skills
Climbing +7 40 5 52
Play Musical Instrument (Saxophone) 35 5 40
Deadball * * * *
W.P. Deadball * * * *
Basic Mechanic 30 5 35
Lore: Monster/Demon 25 5 30
Bonuses:
Attacks: 4 Parry: +5 Roll: +5 body block/tackle 1d4
Strike: +4 Dodge: +6 Kick: 2d4+2 pin/incapacitate 18+
Initiative: +1 Pull Punch: +3 Disarm: +1 squeeze 1d4
Vehicle: pick up truck
Bio:
Zachary, better known as Coop thanks to a nickname from his teammates, is a bit of a disappointment to his parents. They expected him to continue tradition of keeping the families history of magic alive as they had done for generations since they turned their backs and broke away from the guild before the magical energies faded away centuries ago. Though they were unable to continue they're spell casting, they continued to practice the rituals and studying the ancient arts, an area which Coop does partake in.
Instead, he was born with a natural gift for athletism, which they have begrudgingly supported. He quickly joined the varsity football team when he started attending Xomo University, and quickly developed into a key part of the defense at middle linebacker. Though he enjoys his sucess, it has the downside that annoys him. Everyone sees him as nothing more than a big dumb jock and fail to realize that he is actually taking the journalism program. That was where he first heard of the club and looked into it during his second year.
Being raised in a magical influenced environment has made him curious about it. This made the Xomo University Occultism club a logical choice, and he has taken alot of ribbing from his teammates about it, even if it is good natured. He takes it in stride, as it takes alot to push him too far, usually giving as well as he gets. He sometimes feels like an outsider because of the combination of his lack of magic abilities and his athletic background, but his interest that drew him in the first place keeps him an active member.
He has recently discovered and taken a liking to Crossfire, a brutal new sport that is akin to jai alai, mixed with deadball. He has been warned to steer clear of it by friends and family, but finds it too fun despite the dangers involved despite the risks.
His involvement with the guild came from being in the wrong place at the right time, and for the most part he hasn't regretted it. He wishes he could be more helpful to Sarah, but for now he makes due providing muscle and whatever support she needs. He enjoys it enough that he doesn't miss playing football anymore, which used to be the most important thing in his life. Has an apartment over the Slaughterhouse Grill he shares with Sarah.