Post by Janxi on Jan 1, 2013 13:08:51 GMT -5
Character Name: Mariah Casey O'Riordan
Race: Irish American
O.C.C.: Survivor: Medical Paramedic
Occupation: Nurse practitioner/Midwife and homeopath (Modest success)
Alignment: principled
XP Level: 1
XP Points: 0
Next Level @ XP:
Sentiments/zombies: She will defend herself against zombies, but pities them for the people they once were. If there was a way to reverse the process or cure them, she would look to find it. She understands they are dangerous and has little hope they would be cured.
Sentiments to humans: She doesn't judge and will help any and all in need. As a midwife nurse practitioner, she considers the health and welfare of women and children above all, and will sacrifice to save innocent lives.
Disposition: She's a nice person, but in her own mind tries to keep from losing faith in humanity. She is positve most of the time and believes that most everyone has some good in them. She doesn't judge and believes everyone has a right to speak their own opinions. She is hurt by the loss of her husband, Kevin O'Riordan, a gunnery sergeant in a Marine Infantry Battalion at Camp Pendleton California.
Religion: A proud Celtic Pagan/Wiccan. Tries to remain a vegetarian, but eats whats available to survive.
ATTRIBUTES (No character type)
I.Q.: 14
M.E.: 19
M.A.: 15
P.S.: 15
P.P.: 12
P.E.: 10
P.B.: 13
Speed: 22
PHYSICAL DATA
HP: 15
SDC: +2d4
Age: 32
Sex: Female
Height: 5'5
Weight: 125 lbs
Description: dark hair, hazel eyes, olive comp...cargo pants and a hippie type sweater..the necklace under the blouse with her husband's wedding ring, ..hands full of rings.. Celtic triple spiral around her neck. In battle will wear a ballistic nylon jacket.
Outlook: Idealistic hero
Special Aptitude and jack of many trades +3 skills
Common Skills:
Language English 92+1
Literacy English 84+2
Basic math 82+3
Drive Automobile 60+3
O.C.C. Skills
Holistic medicine 55/45 +5 (replace Automobile +20)
Pathology 50+5 (replace auto mechanics)
Aerobic Athletics
Biology 50+5 (replace combat driving)
computer operation 65+3
paramedic 60+5
Identify plants & fruit 35 +5 (replace radio basic)
chemistry 60+5 (replace roadwise)
Sensory Equipment +20
Preserve food 40+5 (replace Truck)
Elective Skills:
Meditation 40+5
Barter 30+4
Gardening 46+4
Recycle 40+5
Brewing medicinal (pro grade) 68/73+5
Animal husbandry 50+5
Dowsing 20+5
Sign language 25+5
Sewing 40+4
Secondary:
Hand to hand Basic
WP handgun
WP blunt
WP Shotgun
Brewing
Combat Data
HTH Type: basic
Number of Attacks: 4
Initiative Bonus:
Strike Bonus:
Parry Bonus:
Dodge Bonus:
HTH Damage Bonus: +2 kick
Bonus to Roll w/Punch: +2
Bonus to Pull a Punch: +3
Disarm: +1
Sense of balance 30+5
Weapon Proficiencies
W.P. handgun (+1 strike)
WP shotgun (+1 strike)
WP Blunt (+1 strike, +1 parry)
Saving Throw Bonuses
Save vs. psionics +2
Save vs insanity +2
Save vs. horror factor +1
Equipment:
Three medical kits. Gardening supplies, two boxes of mason jars, a collection of herbs, food dehydrator, clothes and an extra set, hiking boots, rain poncho, two cammie nets, box cutter, survival knife (2d4), 1 maglite, 1 mini maglite, 1 mirror, 4 disposable lighters, book of matches, roll of duct tape, 60 yards string, 1 set eating utensils, binoculars, walkie talkie, sunglasses, two 1 qt canteens, backpack, duffel bag, sleeping bag, bedroll, I-pod with music, smart phone, three road flares, notebook computer, tablet, pens and paper, atlas, grooming supplies, clean socks, gold bond powder, baby delivery kit, Yoga clothing, extra running shoes, Celtic pendant, husband's ring on leather strap, worn inside blouse, husbands dogtags, worn inside blouse, several rings worn on fingers. Stethoscope, basic diagnostic instruments (blood pressure, tongue depressors, thermometers), paramedic bag (splints, sutures, rescue breathing bag, drugs, etc.), Police belt with four ammo clip pouches, handcuffs with pouch, baton with case, pistol with holster, knife sheath, small case with a flashlight.
Weapons:
Large crowbar 2d6 damage
Collapsible police baton:
ASP 21, 21 inch reinforced collapsible baton
Damage 2d4+2
Handgun:
SIG Sauer P226 9mm, hollow points
Damage: 3d6+3
Capacity: 18 rounds per magazine, 5 magazines total, one loaded, four carried in belt
Range: 150 feet
90 rounds total
Shotgun:
Remington 1100 Tactical police automatic shotgun
Damage: 4D6 buckshot
Capacity: 8 rounds
Range: 200 ft full length barrel and modified choke tube)
80 buckshot rounds total
Survival Knife: Marine K-Bar
Damage 2D4
Stanley knife
Damage 1d4
Armor:
Ballistic nylon jacket (SDCSO and badge logo)
SDC: 25
AR: 9
Vehicle:
Ford Interceptor Utility
(SUV 4 Wheel Drive)
Number of Passengers: 5
Maximum Number of Passengers: 7
Speed: 180 mph. Range: 200 miles. Fuel Type: Gasoline. Fuel Capacity: 30 gallons
A.R.: 10. S.D.C.: 310.
Steel Cage between front and back seats: A.R. 12. S.D.C. 80.
Equipment: Dashboard mounted camera, lights and sirens, first aid kit, fire extingisher, road flares, two-way radio, weapons storage in back.
Light ram prow (Takes half damage from ram attacks)
K9 unit: Taja
Breed: Belgian Malinois
Specialization: Attack guard dog
+1 init
+1 strike
+3 disarm
+4 entangle
+2 damage
+3 to get along with other canines and humans
60 percent chance to defend master if attacked.
Normal large dog stats and abilities as per DRRPG, P 74
HP: 20
SDC: 32
Trade goods: $2,000 worth