Post by Renekin Skywalker on Nov 21, 2006 20:40:13 GMT -5
I'll be posting information soon.
But, before you consider applying, there is one over-arching requirement that must be met in the PCs:
I will be explicit: If I do not get the impression your PC will work well with the group, you will have to make different one to submit.
This game requires a single, cohesive group, and will fail to function properly without it. This impression will not only be based on the characters you submit. I'll be reviewing your posts here as well. ;D
Post by Renekin Skywalker on Nov 21, 2006 20:46:10 GMT -5
I'll have to find the list, again. But, Golthreia's an urban magic game. Psychics are unavailable. Think urban OCC's, and magic OCC's. No merc, soldier OCC's. Cop-related ones I may consider, but I'll need a good sell.
Books to consider tapping include: Book of Magic, Nightbane, RUE, ummm.... that about covers it... oh, and some BTS2 characters.
Post by Renekin Skywalker on Nov 25, 2006 10:01:05 GMT -5
This list isn't inclusive, and, depending on how it is used with the PC creation, I may see the error of my ways and change my mind, but...
Non-Magic Rifts: City rat and variants (NO cybernetics. NONE! Don't ask. If they're there, I take'em off the sheet and your PC's a cripple). Operator (non-psychic) (Australia) Sports Man Technologist City trader And so on, for urban-based PCs. Remember, no headhunters, or military. No Juicers, Crazies or borgs.
Chaos Earth: Para-Arcane Demon and Witch Hunter (Maybe)
Beyond the Supernatural: Special: Most Skill groupings are allowed, with the always-mentioned exception of NO MILITARY! These skills can be used with a BTS2 PCC, or can override the skill-set of a magic-using OCC. PCCs Genius or Natural Ordinary People Non-psychic Parapsychologist
Magical OCCs can be from any game provided: 1. They are not completely unique to a setting, like, say, Blue Line Wizards and other Chaos Earth magic types which only function in the magic hyper-rich setting 2. They can be learned by humans, elves or dwarves (the three races of Golthreia). 3. They are not overly powerful (like anything from SA2, for example). 4. They have to be urban types, so Biomancy or Elemental Fusionists would not be suitable.
Lots of rules, but there's still tons of options.
All of this was set out becuase the players are, after all, working within a city of normal law-abiding folk. THis isn't like Rifts where they go off adventuring and can use WMDs a hundred times before breakfast and come home for bacon and eggs. Nor is it something like HU where high collateral damage would be normal for the day.
Instead, the world really is closer to Beyond the Supernatural where, sure, magic might exist, and sure, there might be demons (I mean, there's a Minotaur embassy, for goodness sake), but that's not what the good wholesome honest folk do. No sirree. And the less they hear about it, the happier they'll be.
Now imagine there was a troop of head hunters, and there highly illegal bionics, with their even more illegal weapons, and there "how the hck did they get that?!" illegal robot tumping around town with a Rune Warrior and a Battle Magus Controlller? In a world like Golthreia, the authorities would do them in before they had the chance.
So, instead of being soldiers, you're really more like do-gooders, or investigators. Hence the less powerful, more urban PCs.
PM me if you have an idea of what you'ld like to play.
Post by Renekin Skywalker on Jan 4, 2007 22:49:40 GMT -5
Only a human/elf/dwarf. The goal is to really tone down the power potential of the PCs, which is why the limits are as they are. So, say, the spell-casting cop would be fine, but a dream-weaver type might not me. Also, if you have bts2, or Hu2, those skill packages can be used to supercede the OCC skills, allowing you to have, say, a LLW with BtS2's Professional Singer/Entertainer's skills.
Post by Renekin Skywalker on Jan 4, 2007 23:04:23 GMT -5
Have to admit I don't own that one. The Chi conversion bull-flop may cause a problem. Also, you'ld have to be super-ultra hardcore subtle, no walking around in a Gi and sandals with swords in your back.