Post by kurff on Sept 7, 2012 2:38:45 GMT -5
Name: Emily Simms
Animal: small Ant eater (or Echidna)
OCC: Navigation/Commodities Broker
Alignment:Unprincipled
Hit Points: 18 SDC: 12
Level:1 XP:
Age: 20
Sex: female
Height: 4'5”
Weight: 70
Land Of Origin:Great Lakes Region
Birth Order: 4th (Sister and two younger brothers, all artisans)
Disposition: Enigmatic yet harmless looking. Often into a job that has a purpose that only she or another skilled craftsmen can see. tends to be into clocks and watch repairs (And she has a pouch full of them and spare parts to boot.). Not on the job she can be found repairing the planes gauges and improving them.
Mutation Background: Townie/Villager
Bio-e: 65
Hands Full:5 bio-e
Full Biped:10 bio-e
Full Speech:10 bio-e
Partial Looks:5 bio-e
Poison Spur: 20 bio-e
Quill Defense: 15
IQ: 22 (+8% all skills)
ME: 18 (+2 vs. Psionic attack, +2 vs. Insanity)
MA: 16 (40 % trust intimidate)
PS: 10
PP: 15
PE: 18 (+6 % Save vs. Coma/death, +2 vs. Magic/Poison)
PB: 14
SPD: 14
Hand To Hand:Expert
#attacks:3 Strike:+2 Parry:+2 Dodge:+0 Initiative:+
Roll with Punch/Fall:+0
WEAPON PROFICIENCES
SKILLS: (Townie)
Apprenticeship: Artisan (Clockworks and various gauges)
Basic artistic Fabrication skill (special): 79%+2%
Antiquarian (Professional) 58% +5%
Art: Drawing and Art (Professional) 58%+4%
Basic Mathematics 92%+4%
Blacksmith (Professional) 58%+5%
Carpentry (Professional) 48%+5%
General repair & Maintenance (Professional) 53%+5%
Literacy 48%+5%
Masonry (Professional) 48%+5%
Musical Instrument: Violin (Professional) 43%+5%
Sculpting & Whittling (Professional) 48%+5%
Sewing (Professional) 58%+5%
Pilot: Pilot Airplane 68%+4%
Pilot: Pilot Motorcycle 68%+4%
Military: Recognize Weapon Quality 32%+5%
Pilot:Navigation 58%+4%
Pilot: Read Sensory Equipment 38%+5%
Background skills:
Chemistry 58%+5%
Mechanical Engineer 52+5%
Weapon Proficiency Revolver
Weapon Proficiency Pistol
Weapon Proficiency Knife
Safe Cracking 38%+5%
Forgery 28%+5%
Recognize Forgery 14%+6%
Detect Concealment and traps 32%+5%
Pick lock 43%+5%
Locate Secret Doors and compartments 33%+5%
First Aid 53%+5%
Secondary skills:
Astronomy 38%+5%
Hand to hand expert
Swimming (Basic) 58%+5%
Radio: basic 58%+5%
Climb 48/38%+5%
Prowl 33%+5%
WEAPONS
Money: 8000
EQUIPMENT
Clothing (Bandit collar shirts, coats, Vest and older human style dresses personally modified for her spines and Poison spur), traveling equipment, portable Tools and two weapons. Usually trades them for different or replaces ones she finds more interesting than the ones she has.
BACKGROUND
Relatives & Connections: In the character's hometown there
are plenty of relatives and friends who will do just about anything
for the character. 3% chance of running into someone
from the character's hometown while visiting other mutant
animal communities.
The Trooper - Iron maiden
Animal: small Ant eater (or Echidna)
OCC: Navigation/Commodities Broker
Alignment:Unprincipled
Hit Points: 18 SDC: 12
Level:1 XP:
Age: 20
Sex: female
Height: 4'5”
Weight: 70
Land Of Origin:Great Lakes Region
Birth Order: 4th (Sister and two younger brothers, all artisans)
Disposition: Enigmatic yet harmless looking. Often into a job that has a purpose that only she or another skilled craftsmen can see. tends to be into clocks and watch repairs (And she has a pouch full of them and spare parts to boot.). Not on the job she can be found repairing the planes gauges and improving them.
Mutation Background: Townie/Villager
Bio-e: 65
Hands Full:5 bio-e
Full Biped:10 bio-e
Full Speech:10 bio-e
Partial Looks:5 bio-e
Poison Spur: 20 bio-e
Quill Defense: 15
IQ: 22 (+8% all skills)
ME: 18 (+2 vs. Psionic attack, +2 vs. Insanity)
MA: 16 (40 % trust intimidate)
PS: 10
PP: 15
PE: 18 (+6 % Save vs. Coma/death, +2 vs. Magic/Poison)
PB: 14
SPD: 14
Hand To Hand:Expert
#attacks:3 Strike:+2 Parry:+2 Dodge:+0 Initiative:+
Roll with Punch/Fall:+0
WEAPON PROFICIENCES
SKILLS: (Townie)
Apprenticeship: Artisan (Clockworks and various gauges)
Basic artistic Fabrication skill (special): 79%+2%
Antiquarian (Professional) 58% +5%
Art: Drawing and Art (Professional) 58%+4%
Basic Mathematics 92%+4%
Blacksmith (Professional) 58%+5%
Carpentry (Professional) 48%+5%
General repair & Maintenance (Professional) 53%+5%
Literacy 48%+5%
Masonry (Professional) 48%+5%
Musical Instrument: Violin (Professional) 43%+5%
Sculpting & Whittling (Professional) 48%+5%
Sewing (Professional) 58%+5%
Pilot: Pilot Airplane 68%+4%
Pilot: Pilot Motorcycle 68%+4%
Military: Recognize Weapon Quality 32%+5%
Pilot:Navigation 58%+4%
Pilot: Read Sensory Equipment 38%+5%
Background skills:
Chemistry 58%+5%
Mechanical Engineer 52+5%
Weapon Proficiency Revolver
Weapon Proficiency Pistol
Weapon Proficiency Knife
Safe Cracking 38%+5%
Forgery 28%+5%
Recognize Forgery 14%+6%
Detect Concealment and traps 32%+5%
Pick lock 43%+5%
Locate Secret Doors and compartments 33%+5%
First Aid 53%+5%
Secondary skills:
Astronomy 38%+5%
Hand to hand expert
Swimming (Basic) 58%+5%
Radio: basic 58%+5%
Climb 48/38%+5%
Prowl 33%+5%
WEAPONS
Money: 8000
EQUIPMENT
Clothing (Bandit collar shirts, coats, Vest and older human style dresses personally modified for her spines and Poison spur), traveling equipment, portable Tools and two weapons. Usually trades them for different or replaces ones she finds more interesting than the ones she has.
BACKGROUND
Relatives & Connections: In the character's hometown there
are plenty of relatives and friends who will do just about anything
for the character. 3% chance of running into someone
from the character's hometown while visiting other mutant
animal communities.
The Trooper - Iron maiden