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Post by dakota on Dec 4, 2010 10:09:44 GMT -5
Autumn saw her blast ricochet off the water's surface and cause a tree on the other side to burst into flames.
If Janxi had hit anything, they didn't come to the surface. There was a discoloration to the water in that immediate area.
Much the same, Tori couldn't really tell if she had hit or not as her fire penetrated the surface.
Then Socrates fired his grenade. A spout of water flew up in the air, and nearly fourty lizardmen surfaced. Many of them looked disoriented by the blast. Behind the squad, the barbarians saw the opportunity and opened up on the lizardmen with mostly conventional weapon plus a couple energy weapons.
"Pour it on peopl" Shep said as he cut loose with an anti personnel grenade that nearly cut three of the lizardmen in half.
As they pressed their attack, each member felt the occasional thud against the back of their armor. Apparently the barbarians were indescrimanent with their aim. and the lizardmen appeared to be regaining enough of their wits to fight back
[actions]
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Tori
Player
Posts: 1,110
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Post by Tori on Dec 4, 2010 11:01:23 GMT -5
"Screw this... It's a foxin' turkey shoot."
Tori decided little was needed to drop a lizard man. She drew a bead on the remaining target Shep hadn't cooked, and went for a head shot. Fair fight or not, keeping the freaks away from her boat and the team was still job one. Then she went for a head-shot, just to show off a little.
She kept her wits about her, looking for more enemies, flanking attacks, or trouble from the barbarians other than poor discipline.
Init: [dice=20]+6=14 Hit (called shot head) [dice=20]+10=28 Damage [dice=6][dice=6]=8 md
Self: Camouflaged Intel: [dice=100] needs 46
Locate sound [dice=100] needs 82 (specifically number of targets) Identify Sound [dice=100] needs 74 (specifically race of targets)
Detect ambush [dice=100] needs 50 Detect concealment [dice=100] needs 40 Detect Traps/mines [dice=100] needs 40
Detect psychic/magic energy [dice=100] needs 35 Sense supernatural beings [dice=100] Perception [dice=20][rand=38924783463570294491749205747978802628757997160511694925898079145]
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Dome
Resident
Game Master
Posts: 5,371
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Post by Dome on Dec 6, 2010 22:25:31 GMT -5
Richardson drops his tools and picks up his railgun. From his stand in the boat he opens up with a burst at the lizard men.
[dice=20+1](11)Shoot Rail [dice=6](6)+[dice=6](2)+[dice=6](2)+[dice=6](5)+[dice=6](6)+[dice=6](2)=23[rand=4912792429716192012024520405417463033229653240272546660446949437706]
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Post by Janxi on Dec 7, 2010 9:34:04 GMT -5
Janxi lined up her shot on another lizard man's head, if one was available. She wasn't going to let Tori show off alone! IF no target presented, or if there were more under water, she would seek one out and fire, or else hold her fire. Shooting at primitives was not something she took a lot of pride in. It was too easy, and not worthy of Marine Recon. Then, she had an idea.
"Spots to Six. Interrogative: Maybe we can take one of these freaks prisoner and debrief him. He may have some intel on our objective."
Locate sound [dice=100]/82 Identify Sound [dice=100]/ 74
Detect psychic/magic energy [dice=100] needs 35 Sense supernatural beings [dice=100] needs 54 Perception [dice=20]
Self: Camouflaged thanks to Tori Tracking [dice=100]/55
Strike [dice=20]+10 (aimed shot/head shot) Damage: [dice=6][dice=6][dice=6][dice=6][rand=06089236820867416412096823583561833173940036523809078707437520665197]
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Post by Renekin Skywalker on Dec 7, 2010 9:35:42 GMT -5
Socrates also fires at the lizardmen, hoping to mow more down without wasting ammo, leaving the barbarians for later.
Strike: 1. [dice=20] 2. [dice=20] 3. [dice=20] 4. [dice=20] Damage: 1. [dice=6] + [dice=6] = 6 md 2. [dice=6] + [dice=6] = 9 md 3. [dice=6] + [dice=6] = 6 md 4. [dice=6] + [dice=6] = 7 md[rand=234561494372382946258552207012359533789479482290948962238279548653]
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Post by sasqaricious on Dec 7, 2010 14:36:03 GMT -5
The Doctor also continues to unload on the creatures but instead of doing massive unloading she decides to use her skill and hit one at a time in the head.
Strike - [dice=20+3] = 23 (Nat 20 on headshot....nice) Damage - [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] = 28 X 2 = 56[rand=98935778105111320991931902514292572701725425215387102491647240641]
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Post by Mierin on Dec 7, 2010 20:54:30 GMT -5
Sam fires on the lizard men, using setting 3 on her C-12 rifle.
Initiative: [dice=20+1] Strike: [dice=20+4] Damage: [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] = 22 MDC[rand=25972128213140893405304872994644502038274470978307448046843078002666]
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Post by dakota on Dec 8, 2010 7:08:45 GMT -5
Sam, Autumn and the cats all demonstrated their marksmanship by taking out their targets in horrific fashion, while Shep, Socrates and Richardson's suppressing fire , along with the barbarians concealed still in their ambush, cut down more or the lizardmen. With nearly half their force gone, the lizardmen charged with snarling cries and hand crafted weapons flailing.
Shep was the first to be reached by the wave as he called on the radio," Watch it, they can damage armor!"
Three of the lizardmen stopped to engage each Autumn, Richardson, Sam and Shep while the remaining twenty or so pressed on towards Socrates and the shagcats .
Beyond them, there were more shapes in the water approaching the shore
Attacker's rolls :
Richardson [dice=20][dice=20][dice=20]
Sam [dice=20][dice=20][dice=20]
Doc Santiago [dice=20][dice=20][dice=20]
For simplicity sake, each strike deals [dice=6] MD to main body of armor.[rand=56295743459111269041035288299176854185052198156823563258955867244]
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Tori
Player
Posts: 1,110
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Post by Tori on Dec 8, 2010 14:12:17 GMT -5
Sniping had not appropriately cowed the primitives to Tori's liking, so she decided to mow down the six rushing at her. She didn't know if they had seen her, as she had been camouflaged, and done a pretty good stalk to get to her spot up in the tree, but didn't want any of the freaks getting too close anyhow.
"One little, two little, three little indians..." she mumbled to herself
Shots: [dice=20]+10 [dice=20]+10 [dice=20]+10 [dice=20]+10 [dice=20]+10
Damage [dice=6][dice=6] [dice=6][dice=6] [dice=6][dice=6] [dice=6][dice=6] [dice=6][dice=6][rand=45682180745335976869484680823571476676301896654958661817371064051]
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Post by sasqaricious on Dec 8, 2010 21:18:29 GMT -5
The doctor seeing her first shot did work she decides to combine it for the next one with a kick to see if she can maximize the shot and knock her opponent away and following by a shot to the head.
Kick - [dice=20+3] = 10 Damage - [dice=4+1] = 3
Strike - [dice=20+3] = 23 (Nat) Damage - [dice=6][dice=6][dice=6][dice=6][dice=6][dice=6] = 17 X 2 = 34[rand=32983132139703758652614189803978105708431503917070859564783356439]
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Post by Mierin on Dec 9, 2010 1:16:32 GMT -5
Sam attempts to dodge the lizardman's attempt to entangle her grunting as some of the attempts hit her, and tries to flip the lizardman to the ground
Dodge: [dice=20+4] [dice=20+4] [dice=20+4]
Auto body flip [dice=20+4], damage if succeed [dice=6+7] [rand=52613744151342153450932033191662641868752896304237444461561914003]
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Post by Janxi on Dec 9, 2010 11:33:01 GMT -5
The lizard men were idiots. Why did they charge when facing an unknown enemy and an unknown number of barbarians? They seemed to be in a hurry to die. She was more than willing to help them get there. She fired her rifle again, opting for single shots to center mass.
Hits: [dice=20]+8 [dice=20]+8 [dice=20]+8 [dice=20]+8
Damage: [dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6] [dice=6][dice=6][dice=6][dice=6][rand=9625776990306305742762032017203771518594152075825508563523619258]
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Post by Renekin Skywalker on Dec 9, 2010 11:41:02 GMT -5
"These guys are squishie." Socrates said on ther radio, watching the lizardmen fall. "Janxi, can you take them in hand-to hand?"
He himself had gotten ready for hand-to-hand with the lizard men, with his pair of vibroswords out and ready and his rifle shouldered and out of the way. He had also moved a little closer to the barbarians behind him, so they could get in the act, as well, if needed.
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Post by dakota on Dec 12, 2010 12:08:04 GMT -5
The lizardmen were getting mowed down with ease, the biggest problem being how to clean the mess off the team's armor.
It was suddenly clear why they came right at the squad. They weren't charging, they were running from the six huge crocodile men that rose up from the banks, their heads hung low as they used strange gauntlet energy blasters that cut through the lizardmen with ease.
The barbarians behind them concentrated their fire on the croc men, with little effect. Shep let a blast go with his grenade launcher at one of them, and got a roar in response, followed by an energy blast.
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Tori
Player
Posts: 1,110
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Post by Tori on Dec 12, 2010 12:51:35 GMT -5
Tori almost felt bad for slaughtering the lizard men in full retreat. Still, they attacked her team mates. She took mercy on the survivors and allowed them to flee. Besides, she had bigger fish, rather gators, to fry.
Maybe they were the "demons" Socrates blathered about, because those lizard men were about as demonic as he was. She did her best to identify them, drew a bead on them, and poured fire into one before it went down, and she moved on to the next. Seeing them absorb damage made T-Bone switch back to burst fire.
Hits: until one goes down, then move on to the next one [dice=20]+10 [dice=20]+10 [dice=20]+10 [dice=20]+10 [dice=20]+10
Damage, for 3 hits [dice=4]x10 [dice=4]x10 [dice=4]x10
Demon/monster lore [dice=100] needs 25 intel [dice=100] needs 46
Still camouflaged
looking/searching: Locate sound [dice=100] needs 82 (specifically number of targets) Identify Sound [dice=100] needs 74 (specifically race of targets)
Detect ambush [dice=100] needs 50 Detect concealment [dice=100] needs 40 Detect Traps/mines [dice=100] needs 40
Detect psychic/magic energy [dice=100] needs 35 Sense supernatural beings [dice=100] needs 56 Perception [dice=20][rand=211235742438324969533976055044396957608247631888742118763925777]
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